I am creating a RPG (Role Playing Game) in which you are a Special Ops/Assassin. Thoughout a training routine you will become familiar with certain abilities/skills and will add to this skill set as you develop from an agent into special ops or an assassin depending on your good/bad choices.
I am looking for help in terms of skills you believe a special ops/assassins may develop.
please add to, change or criticise the list i have so far, justifying your answer is always beneficial.
Rock Climbing
Abseiling
Advanced Driving
Wilderness Survival
Camouflage
Lock picking
Security system disarmament house/car/computer
Basic computer skills
Weapons Handling
Hand to hand combat
Improvised weaponry
Social persuasion
Orienteering rural and urban
Covert surveillance/observation
Covert communication
Covert movement
Tracking
Evasive action/escape
Hotwiring/vehicle procurement
Combat tactics rural/urban/confined
Sabotage
Nuclear, Biological and chemical warfare survival
First aid
Obstacles – setting and overcoming
Intelligence & counterintelligence
Animal control